Gamera 3.x documentation

Last modifed: September 27, 2005

Contents

Editor:Michael Droettboom

Introduction

This documentation consists of some HOW TO documentation and some reference documentation. In addition, there are some more formal published papers available from the Gamera website.

Overview

How To

Reference

  • Dimension types: The various classes to manage bounding boxes and geometry.

Migration from Gamera 2.x to Gamera 3.x

Acknowledgements

Many thanks to Teal Anderson for finding numerous typos among the hideous jargon of these documents.

Some of the material presented here is based on documentation or papers by Karl MacMillan and Ichiro Fujinaga.

Gamera is funded through the National Science Foundation's Digital Library Initiative 2 (Award #9817430), an Institute of Museum and Library Services National Leadership Grant, and support from the Lester S. Levy Estate.

These documents were produced using reStructuredText.